This is just a very fast summary of what players have discovered so far relating to the new Vision of Abyssea addon. All of this info was collected from what little I've experienced and the pages of information posted to BG Forums here. I'm not going to go into much strategy or evaluation, this is just one big summarized dump of info. I think it makes it easier to read through. The locations listed on the maps are not perfect, they only indicate the general coordinate something is located at. It could be at any spot within that coordinate square, it's still rough going off of player descriptions. All of this info is early and may be inaccurate so take that into consideration.
This is just a very fast summary of what players have discovered so far relating to the new Vision of Abyssea addon. All of this info was collected from what little I've experienced and the pages of information posted to BG Forums here. I'm not going to go into much strategy or evaluation, this is just one big summarized dump of info. I think it makes it easier to read through. The locations listed on the maps are not perfect, they only indicate the general coordinate something is located at. It could be at any spot within that coordinate square, it's still rough going off of player descriptions. All of this info is early and may be inaccurate so take that into consideration.
The June update is underway and the Walk of Echos area will finally be accessible for players. Notably there's no in-game map available for that area and so it's up to players to find a way to create something to help make traveling and strategy easier. I photoshopped up some such maps long ago, and now that it's actually relevant, you can download them for your own purposes. (link for the download is at the bottom of this post)
It's pretty simple, just a pack of images done in a style similar to the normal FFXI in-game maps. The total area is comprised of 17 distinct "sections". Composite images of all sections together are also provided just because.
Concerning practicality, the images might be a little rough. Which is because the WoE area is very fragmented and cluttered with materials and multi-level platforms. And so a 2-D map image is only capable of showing the top down view which won't fully illustrate areas below higher platforms etc. Additionally not all areas illustrated may be traversable in the game itself. Certain portions may just be areas just for scenery players can't move freely around on. So just keep that in mind.
Overall however I think it will be helpful for having a rough idea of this areas geography. Hope you find it useful and have fun.
Download link: http://sharebee.com/c5870580
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- Level 90 Red Mage, Summoner, and Corsair playing on the Siren server.