I've been checking out the Hunt Registry/Evoliths system in case the upcoming updates utilize more of its true potential. I noticed that there was a lot of info, but there is no breakdown of the Evoliths by their rarity or difficulty to obtain. And so here I've sorted the current list of Evoliths using info provided by FFXIclopedia. It's interesting to see which types require the most Scylds as an indication of which Square seems to believe are the best available. Since the purpose is to see which Evoliths may be "better" this list doesn't include Evoliths from any NM's that require 0 Scylds to hunt. Here's how it goes:
100:
Oupire - Enfeebling Magic Dark: Cast Time -? ~6%
Scylla - Songs Light: Cast Time -3~6%
Zirnitra - Healing Magic Light: Cast Time -3~3%
Tethra - Vs. Luminians: Magic Accuracy +?~?
Ethniu - Vs. Luminians: Defense +12~12
Lugh - Vs. Luminians: Magic Attack Bonus +?~?
Buarainech - Vs. Luminians: Attack +?~?
Elatha - Vs. Luminians: Magic Defense Bonus +?~?
85:
Fahrafahr the Bloodied - Staff Weaponskills: TP Bonus +4~4%
Firedance Magmaal Ja - Sword Weaponskills: Critical Hit Rate 1~6%
Flammeri - Katana Weaponskills: Enmity +8~8
Euryale - Katana Weaponskills: Critical Hit Rate +? ~?%
Cookieduster Lipiroon - Dagger Weaponskills: Triple Attack +1~6
Voirloup - Hand-to-Hand Weaponskills: TP Bonus 2~20%
Vasiliceratops - Great Sword Weaponskills: Double Attack +1~4
Centipedal Centruroides - Scythe Weaponskills: Skillchain Damage 2~8%
Vidhuwa the Wrathborn - Dark Magic Dark: Magic Accuracy +3~4
Nommo - Elemental Magic Water: Enmity -?~?
Grand'Goule - Vs. Dragons: Magic Attack Bonus +3~3
Prince Orobas - Vs. Dragons: Attack +10~10
Graoully - Vs. Demons: Magic Attack Bonus +3~3
80:
Killer Jonny - Marksmanship Weaponskills: Skillchain Damage +?~?
Ignamoth - Archery Weaponskills: TP Bonus 6~9%
Judgmental Julika - Axe Weaponskills: Double Attack +4~4
Becut - Great Axe Weaponskills: TP Bonus 2~20%
Tikbalang - Great Katana Weaponskills: Skillchain Damage 4~4%
Sugaar - Polearm Weaponskills: Critical Hit Rate +1~4%
Autarch - Blue Magic Physical: Attack +2~6
Flockbock - Blue Magic Light: Magic Accuracy +3~3
Mahishasura - Blue Magic Dark: Magic Accuracy +4~4
Copper Borer - Blue Magic Earth: Magic Accuracy +?~?
Vulkodlac - Blue Magic Wind: Magic Accuracy +2~3
Pallas - Blue Magic Ice: Magic Accuracy +3~4
Amikiri - Ninjutsu Ice: Enmity +3~3
Bloody Bones - Ninjutsu Water: Enmity +?~?
Boompadu - Ninjutsu Lightning: Enmity +5~5
Drumskull Zogdregg - Ninjutsu Earth or Fire?: Enmity +?~?
Came-cruse - Ninjutsu Dark: Enmity +?~?
Hemodrosophila - Ninjutsu Wind: Enmity +?~?
Kotan-kor Kamuy - Enfeebling Magic Wind: Cast Time -2~4%
Morille Mortelle - Enfeebling Magic Earth: Magic Accuracy +?~?
Ungur - Enfeebling Magic Dark: Magic Accuracy +?~?
Zizzy Zillah - Enfeebling Magic Wind: Magic Accuracy +?~?
Aynu-kaysey - Enfeebling Magic Ice: Cast Time -? ~?%
Big Bomb - Elemental Magic Earth Fire: Enmity -2~6
Sword Sorcerer Solisoq - Healing Magic Light: Enmity -?~?
Scitalis - Vs. Demons: Attack +?~?
Demoiselle Desolee - Vs. Luminians: Ranged Attack +?~?
75:
Swashstox Beadblinker - Dagger Weaponskills: Attack +12~20
Narasimha - Axe Weaponskills: Attack +8~14
Frostmane - Sword Weaponskills: Attack +14~14
Taxim - Club Weaponskills: Attack +?~?
Sabotender Bailarina - Marksmanship Weaponskills: Ranged Attack +8~12
Venomfang - Club Weaponskills: Double Attack +2~4
Abatwa - Hand-to-Hand Weaponskills: Enmity -?~?
Nargun - Blue Magic Lightning: Magic Accuracy +?~?
Konjac - Blue Magic Water: Magic Accuracy +3~3
Tarasque - Blue Magic Fire: Magic Accuracy +2~2
Leshonki - Elemental Magic Earth: Magic Critical Hit Rate +?~?
Skvader - Elemental Magic Light: Enmity -3~3
Bugbear Matman - Elemental Magic Earth or Fire?: Enmity -?~?
Sargas - Elemental Magic Lightning: Enmity -2~4
Baobhan Sith - Elemental Magic Ice: Enmity -2~2
Chary Apkallu - Elemental Magic Water: Magic Critical Hit Rate +5~5
Big Bang - Elemental Magic Dark: Enmity -3~3
Laelaps - Elemental Magic Fire: Magic Critical Hit Rate +5~5
Bloodlapper - Elemental Magic Wind: Enmity -?~?
Citadel Pipistrelles - Elemental Magic Wind: Magic Critical Hit Rate +?~?
Emergent Elm - Enfeebling Magic Earth: Cast Time -? ~?%
Energetic Eruca - Ninjutsu Earth or Fire?: Enmity +?~?
Sluagh - Vs. Luminians: Magic Evasion +7~7
Chelicerata - Vs. Luminians: Evasion +8~8
Nis Puk - Vs. Demons: Magic Accuracy +5~5
Bluestreak Gyugyuroon - Vs. Vermin: Ranged Accuracy +?~?
Zikko - Vs. Dragons: Magic Accuracy +5~7
Kinepikwa - Vs. Demons: Ranged Attack +?~?
70:
Calchas - Scythe Weaponskills: Enmity -?~?
Sarcopsylla - Elemental Magic Lightning: Magic Critical Hit Rate +2~2
Frost Flambeau - Elemental Magic Ice: Magic Critical Hit Rate +2~5
Marquis Sabnock - Vs. Dragons: Magic Evasion +?~?
65:
Friar Rush - Staff Weaponskills: Enmity -?~?
Viscount Morax - Vs. Dragons: Ranged Attack +?~?
Splacknuck - Vs. Demons: Magic Evasion +5~7
60:
Humbaba - Great Axe Weaponskills: Accuracy +6~6
Mouu the Waverider - Polearm Weaponskills: Accuracy +6~10
Hellion - Enfeebling Magic IceIce: Magic Accuracy +2~2
55:
Centurio X-I - Great Sword Weaponskills: Accuracy +4~10
Sagittarius X-XIII - Archery Weaponskills: Ranged Accuracy +6~6
Sengann - Great Katana Weaponskills: Accuracy +4~10
50:
Bugbear Muscleman - Blood Weapon: Ability Delay -1~2
45:
Ga'Bhu Unvanquished - Chainspell: Ability Delay -1~1
Bugbear Strongman - Mighty Strikes: Ability Delay -1~1
Naa Zeku the Unwaiting - Astral Flow: Ability Delay -1~1
Powderer Penny - Wild Card: Ability Delay -1~1
Fyuu the Seabellow - Soul Voice: Ability Delay -1~1
Qull the Shellbuster - Hundred Fists: Ability Delay -1~1
Seww the Squidlimbed - Trance: Ability Delay -1~1
Nandi - Azure Lore: Ability Delay -1~1
40:
Sappy Sycamore - Sword Weaponskills: Attack +2~11
Donggu - Katana Weaponskills: Enmity +2~2
Dune Widow - Club Weaponskills: Attack +6~6
Tyrant - Overdrive: Ability Delay -1~1
Supplespine Mujwuj - Spirit Surge: Ability Delay -1~1
Bombast - Tabula Rasa: Ability Delay -1~1
Ni'Zho Bladebender - Invincible: Ability Delay -1~1
Thoon - Eagle Eye Shot: Ability Delay -1~2
Yaa Haqa the Profane - Manafont: Ability Delay -1~2
Lii Jixa the Somnolist - Benediction: Ability Delay -1~1
Skirling Liger - Vs. Lizards: Magic Attack Bonus +1~1
35:
Poisonhand Gnadgad - Marksmanship Weaponskills: Ranged Attack +1~6
Backoo - Axe Weaponskills: Attack +2~2
Enkelados - Familiar: Ability Delay -1~1
30:
Eurymedon - Blue Magic Physical: Attack +1~?
Mycophile - Mijin Gakure: Ability Delay -1~1
25:
Tottering Toby - Dagger Weaponskills: Attack +2~4
Hawkeyed Dnatbat - Elemental Magic Dark: Enmity -?~?
Da'Dha Hundredmask - Perfect Dodge: Ability Delay -1~1
Moo Ouzi the Swiftblade - Meikyo Shisui: Ability Delay -1~1
Highlander Lizard - Vs. Vermin: Magic Attack Bonus +1~1
20:
Bi'Gho Headtaker - Elemental Magic Water: Enmity -1~1
15:
Slumbering Samwell - Healing Magic Light: Enmity -1~1
Tumbling Truffle - Elemental Magic Lightning: Enmity -1~1
Zi'Ghi Boneeater - Elemental Magic Earth or Fire?: Enmity -1~1
Hoo Mjuu the Torrent - Elemental Magic Ice: Enmity -1~1
10:
Hundredscar Hajwaj - Elemental Magic Earth or Fire?: Enmity -1~1
Carnero - Elemental Magic Light: Enmity -1~1
Yara Ma Yha Who - Elemental Magic Wind: Enmity -?~?
It's interesting to note that the 5 HNM fomors who wield Aern-like weapons also all grant "Vs. Luminian" stats. And the pathetic -1 minute 2 hour delay Evoliths cost 40 points which is a joke. Hopefully there will be better and more useful Pigments and Evoliths available soon. Right now there are a few niche combinations that might be useful but considering the cost and time spent are of arguable worth. I've been taking Shamaya's advice and spamming Goblin Wolfman to store up a few easy Scylds. If you're bored and wanted to try to make a little money Habetrot could also work.
This entry was posted
on Mar 20, 2010
at Saturday, March 20, 2010
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